I"d prefer to find a place to keep stuff while I"m out adventuring, without spending 5000 top top a residence (at least, till I can afford that...). Where can I safely keep items without worrying about them disappearing?

There space two feasible places that concerned mind, Gerdur"s house (to i m sorry I have the crucial and to be told I can stay), and the little bedroom offered to me at the college of Winterhold (which i was told to be mine, despite seeing J"zaro sit in it later). Have the right to I save items for sure in one of two people of these places?


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Ids
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DougDoug
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Places you deserve to safely store your item include any houses you buy, your companion(s), and your horse.

You are watching: Safe places to store items skyrim

Places thought about to be owned by girlfriend (and as such contain safe containers) room (spoiler warning):

Arch-Mage quarters (after you come to be Arch-Mage) The Dawnstar Dark Brotherhood Sanctuary (After you"ve finished the Dark Brotherhood quest line)

I have personally stored items in my apprentice quarters in the university of Winterhold there is no problems, yet others have had actually stuff go missing from there, so be careful.

Other containers may not be safe. Offered what some other answers have actually said, Gerder"s residence does no seem prefer a safe location for irreversible storage.


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DougDoug
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The Skyrim manual states:

WARNING! do not leave points in containers you perform not own! They may not it is in there as soon as you come ago for them. Purchase a home is one method of owning containers.

I, and Doug, have also stored item in the room assigned come you at Winterhold College and also it shows up safe.

EDIT: As declared in the comment below, the Winterhold university room is not safe. It just seemed safe to me in ~ the time when the game was really new.


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benregnbenregn
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I had actually my items disappear native a barrel in the Companions hall, and from mine room in the College, because that what that worth.
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Your finest bet is to acquire a house. If you need additional space now, maybe shot storing the item in your steed or companion, or shot out those two locations you pointed out with other inexpensive. See if the disappears.


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From the UESP Wiki, "Containers - safe Containers":

Containers may be for sure for one of two reasons. Some container types are collection to it is in non-respawning — containers that that form will never respawn, no issue where the container is found. Other containers are safe due to the fact that of their location — some locations, in specific the player"s houses, are identified as non-respawning locations. Every containers in these safe locations (even typical Barrels and Sacks) have the right to safely be supplied for storage.

The ff. Are safe containers for storage:

Child"s Chest - a part of child"s bedroom . It will certainly be empty if you haven"t embraced any children. Your children may collect miscellaneous things and store castle in their chest. Their older weapons, clothes and also dolls will certainly be preserved in the too, if you provide them a new one. Your youngsters will restock the every few days. However, the original materials in the won"t disappear.Coffin - discovered in Halls that the Dead and Vampire DungeonsCupboard - common furniture in housesDresserEnd Table - most commonly seen in housesPotRiekling Hut StrongboxWardrobe

From the UESP wiki"s "Containers - for sure Locations" article:

Safe places are places that never respawn. Therefore, every container in the location (even a common barrel or sack) is safe for storage. The primary instance of a safe place is a player-owned house, however a huge number of other places are likewise non-respawning. Unless provided otherwise ~ above the place page, only the interior locations of these locations are for sure — i.e., just regions that are entered through a door that triggers a loading screen, and also have their very own map, different from the exterior map.

In a few instances, there may be quest-related alters to the ar (as detailed on the individual ar page), but otherwise the video game does no modify the contents of a for sure location.

See more: How Many 16 Oz Cans Make A Pound ? How Many Aluminum Cans Equal 1 Pound

The complying with are safe areas for warehouse (from the UESP Wiki):

These are locations that never respawn, and therefore no one of the containers immediately reset. Any quest-related transforms to the ar are provided on the location page. Keep in mind that separation, personal, instance containers in other areas may additionally be for sure for storage.

Abandoned house Angarvunde Angi"s Camp Anise"s Cabin Arkngthamz Avanchnzel blind Cliff cave Breezehome damaged Oar Grotto Bthardamz Calcelmo"s Laboratory, Understone KeepCalcelmo"s Tower, Understone KeepCracked Tusk KeepDark Brotherhood SanctuaryDarklight TowerDawnstar SanctuaryDimhollow CryptDustman"s CairnDwemer Museum, Understone KeepForebears" HoldoutFroki"s ShackFrostmere CryptGeirmund"s HallGlenmoril CovenGoldenglow EstateHarmugstahlHelgenHelgen KeepHeljarchen HallHillgrund"s TombHjerimHoneysideInner Sanctum (Vale)IrkngthandIronbind BarrowJaphet"s FollyThe KarthspireThe KatariahKorvanjundLabyrinthianLakeview ManorThe MiddenMistwatchMzulftNightcaller TempleNightingale HallNilheimNorthwatch KeepPotema"s CatacombsProudspire ManorThe Ragged FlagonRagnvaldRannveig"s FastReachcliff CaveReachwater RockRuunvald ExcavationSaarthalSea CaveSinderion"s field LaboratorySnow Veil SanctumSouthfringe SanctumStatue come MeridiaStillborn CaveTower that MzarkUstengravValthumeVlindrel HallWindstad ManorWreck that the IcerunnerYngol BarrowYngvildYsgramor"s tomb